Posts Tagged ‘video games’
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Filed under Above the Fold, Features, Interviews, News
‘Nintendo 64′ Kid gets a Web Redemption on Tosh.0
Tosh.0 is the funniest show on cable. Comedian Daniel Tosh pushes the FCC boundries while lampooning some of the funniest clips the Internet has to offer. Tosh.0 Tosh.0 Every week he gives the subject of a viral Web video a chance to redeem themselves on his show. In the past he has featured Ms. Teen South Carolina, Tron Guy and the worst best man. This week he featured this kid (now 20), who’s excited reaction to receiving a Nintendo 64 for Christmas has more than 10 million views on You Tube.
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Filed under Links worth sharing
Borderlands [review]
First person shooter gamers and role playing gamers do not really mix that often. The former enjoys the thrill of a headshot and multiplayer melees while the later is hooked by personalizing their character and looting new gear from dungeons. Borderlands takes a little from each genre and adds enough cooperative elements to create an addictive game best played with others. Whereas Fallout 3 was a role playing game first and a shooter second, Borderlands is the opposite.
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Filed under Above the Fold, Reviews
WET [review]
WET’s protagonist Rubi might be the love child of Max Payne and Laura Croft. She is a sexy, acrobatic and violent female mercenary out for revenge. Except Rubi doesn’t need ...
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Filed under Editorial, Features, Interviews, News, Reviews, Uncategorized
Wolfenstein [review]
Throughout the history of video games, few enemies have made more appearances or better targets than Nazis. It is not implausible to estimate at least a trillion digital Nazis have met bloody ends on gaming systems worldwide since Wolfenstein 3D kick started the first-person-shooter genre 17 years ago. Wolfenstein-3DWolfenstein 3D blazed the trail for id Software’s 1993 release of Doom, which took the gaming world by storm and cemented the genre’s place as a pillar of video game design. While the latest reimagining of the franchise is nowhere near as revolutionary as the original, it sticks close to the proven formula and delivers a fun, adrenaline-filled Nazi extermination experience.
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Filed under Editorial, Features, Interviews, News, Reviews, Uncategorized
Madden 10 [review]
The graphics are astounding. Stadiums come alive with location-unique cut scenes outside the stadium. Nearly 1,000 animations were removed and replaced while quarterbacks now have personalized stances and throwing styles. Referees measure first downs and debate touchdowns and coaches chew ass on the sidelines. Together it all adds up to one of the most realistic football experiences to date.
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Filed under Editorial, Features, Interviews, News, Reviews, Uncategorized
Little King’s Story [review]
Don’t let the cutesy graphics put you off, Little King’s Story is deceptively deep and at times frustratingly challenging. There is nothing little about Little King’s Story. Little King’s Story has a charming story with dark undertones. Your chief advisor, a knight who evokes Don Quixote, pushes you towards world domination. After a few days, a priest comes around and compels you to build a church. They both subversively discredit the astronomer who is investigating the cause of earthquakes that begin to shake the land. And it all begins with a little boy who stumbles across a magical crown while chasing some rats.
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Filed under Editorial, Features, Interviews, News, Reviews, Uncategorized
Prototype [review]
Prototype is a brutal game, and Mercer is no hero. He does not care how many civilians are killed on his path to vengeance. In fact, the game rewards players for killing in the form of evolution points. This creates a disconnect between the Mercer you want to root for in the cut scenes, and the homicidal maniac you play in the game. This detachment is even more pronounced than in other games with this problem, such as Grand Theft Auto.
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Filed under Reviews
Playing UFC Undisputed w/ Houston Alexander
Despite being prominently featured in the game, Omaha’s own mixed martial arts fighter Houston Alexander hadn’t played “UFC 2009 Undisputed” until we invited him to the City Weekly offices to check it out a couple weekends ago. “It freaked me out when I saw my brother playing it,” Alexander said. “Wouldn’t it freak you out if you saw yourself up there?” It probably would. Hell, I was a little unnerved just watching digital Houston on his back taking blows to the face. “They’ve got everything pretty accurate,” Alexander said. “This game is pretty damn accurate.”
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Filed under Features, Interviews, Reviews
An interview with NCAA Football 10 designer Ben Haumiller
Last week I had the opportunity to chat with NCAA Football 10 designer Ben Haumiller. What follows is a condensed and edited version of our discussion. Cornfed Gamer – You only have one year between releases of NCAA, how do you balance the time between adding new features and improving the core, on the field experience? Ben Haumiller – That’s a fun part about it, is that we do have such a tight time line every year that there really is no down time. We don’t ship for six days and I’m already working fully on next year’s title.
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Filed under Features, Interviews
