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	<title>Cornfed Gamer &#187; Cinematic Games</title>
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		<title>Uncharted 2: Among Thieves [review]</title>
		<link>http://cornfedgamer.com/2009/10/uncharted-2-among-thieves-review/</link>
		<comments>http://cornfedgamer.com/2009/10/uncharted-2-among-thieves-review/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 12:41:38 +0000</pubDate>
		<dc:creator>Aaron Klein</dc:creator>
				<category><![CDATA[Editorial]]></category>
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		<category><![CDATA[Action Games]]></category>
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		<category><![CDATA[Uncharted]]></category>
		<category><![CDATA[Uncharted 2]]></category>

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		<description><![CDATA[Stop right there Shia LeBouf! Before Harrison Ford and Steven Spielberg crown Mutt Jones the next action adventure hero, Nathan Drake might have something to say.

Uncharted 2: Among Thieves follows in the footsteps of Tomb Raider as much as the films Indiana Jones and National Treasure. Moreover, while he is by far a better action hero than Nicholas Cage, he even borders on being as badass as Harrison Ford in his heyday. Even in the midst of innumerable odds and great danger Drake is light hearted and resourceful.]]></description>
			<content:encoded><![CDATA[<p>Stop right there Shia LeBouf! Before Harrison Ford and Steven Spielberg crown Mutt Jones the next action adventure hero, Nathan Drake might have something to say.</p>
<p>Uncharted 2: Among Thieves follows in the footsteps of Tomb Raider as much as the films Indiana Jones and National Treasure. Moreover, while he is by far a better action hero than Nicholas Cage, he even borders on being as badass as Harrison Ford in his heyday. Even in the midst of innumerable odds and great danger Drake is light hearted and resourceful.<img class="aligncenter size-full wp-image-443" title="Uncharted-2---2" src="http://cornfedgamer.com/wp-content/uploads/2009/10/Uncharted-2-2.jpg" alt="Uncharted-2---2" width="500" height="281" /></p>
<p>Drake is a witty, intelligent treasure hunter with a knack for getting into, and out of, trouble. This time he is racing a ruthless Russian warlord with a private army and eye for world domination to find the Cintamani Stone. The stone resides in Shambhala, perhaps better known as Shangri-La, and is described as the “Buddhist Holy Grail,” granting its owner unmatched power.</p>
<p>The journey takes Drake from Turkey to Borneo to Tibet as he tracks down the location of the mythic kingdom by following clues hidden in archeology. The set pieces are dynamic and action packed. In one Drake is bounding between vehicles in a caravan while ducking and returning enemy fire, while another has him fighting on the rooftops of a speeding train.</p>
<p>Scripted events add excitement and surprise, like when a tank comes bursting through a wall while Drake is trying to escape a Tibetan town, or when the rail he just grabbed while climbing a railcar suspended over a cliff breaks way. An epic orchestra soundtrack adds to the tenseness of these moments.</p>
<p><img class="alignright size-medium wp-image-441" title="Uncharted-2---3" src="http://cornfedgamer.com/wp-content/uploads/2009/10/Uncharted-2-3-300x168.jpg" alt="Uncharted-2---3" width="300" height="168" />Gameplay consists of cover-based shooting and tomb-raiding puzzles and platforming. Drake is often forced to improvise with the weapons of downed foes, but usually has an option to stealthily dispatch enemies before being detected.</p>
<p>Combat generally works well, although the cover system can be a bit rough when it does not snap to the surface you intended. Drake can only carry two weapons at a time, but this encourages experimentation.</p>
<p>Uncharted 2 is one of the most beautiful games ever made. Its detailed environments range from lush tropics, dark temples, forgotten ruins and icy caverns. Each setting is visually distinct from the ones preceding it, ensuring constant visual stimulation and a sense of progress.</p>
<p>Realistic lighting and shadows work to enliven the environment. The tone of the sun’s light is different depending on the setting, harsh in the tropics while soft and muted in the overcast mountains.</p>
<p>If the environments are gorgeous, the character models are even better. Many games suffer from a condition known as the “uncanny valley.” This hypothesis holds that there is a point when a robot or 3D rendering of a human looks so much like the real thing that the little differences, like waxy stares and robotic movements, elicit revulsion instead of compassion.</p>
<p>Some great games have found themselves dangerously close to this “uncanny valley” despite their dedication to realism. Mass Effect and Fallout 3 might be counted among those offenders.</p>
<p><img class="alignleft size-medium wp-image-442" title="Uncharted-2---1" src="http://cornfedgamer.com/wp-content/uploads/2009/10/Uncharted-2-1-300x168.jpg" alt="Uncharted-2---1" width="300" height="168" />But Uncharted 2 never comes close to the dreaded valley. Nuanced facial animations in cinematic cut scenes accurately convey emotion through subtle movements in muscles under the skin.</p>
<p>Combine that with some of the best voice acting in video game history and you have believable, empathetic characters.</p>
<p>So many games have characters who sound like they are reading their lines off cards; even many with big-name actors voicing characters. Nolan North, veteran voice for dozens of video game characters, does a great job injecting humor and personality into hero Nathan Drake.</p>
<p>Uncharted 2: Among Thieves is finely polished, well-tuned action adventure game with a story that can compete with anything Hollywood has to offer in the genre. The story does include from some clichés that often plague this genre—including double crosses, deathbed confessions and being forced to help your nemesis toward his goals&#8211;but does not suffer for it.</p>
<p>Even though Uncharted 2 includes a robust co-op and competitive multiplayer mode, the single-player experience is the star of the show and reason enough to purchase this game.</p>
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		<title>WET [review]</title>
		<link>http://cornfedgamer.com/2009/10/wet-review/</link>
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		<pubDate>Wed, 28 Oct 2009 11:35:04 +0000</pubDate>
		<dc:creator>Aaron Klein</dc:creator>
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		<description><![CDATA[WET’s protagonist Rubi might be the love child of Max Payne and Laura Croft. She is a sexy, acrobatic and violent female mercenary out for revenge. Except Rubi doesn’t need [...]]]></description>
			<content:encoded><![CDATA[<p>WET’s protagonist Rubi might be the love child of Max Payne and Laura Croft. She is a sexy, acrobatic and violent female mercenary out for revenge. Except Rubi doesn’t need wussy health packs to restore energy. No, she takes a swig of whisky, throws the bottle in the air and shoots it.<img class="aligncenter size-full wp-image-427" title="WET-freefall2" src="http://cornfedgamer.com/wp-content/uploads/2009/10/WET-freefall2.jpg" alt="WET-freefall2" width="500" height="281" /></p>
<p>WET is evocative of the work of Quentin Tarantino, specifically Kill Bill. The story, penned by 24 writer Duppy Demitrius, is thick with stylized violence, adrenaline-pumping action sequences and over-the-top characters. It is presented like a drive in b-movie, with a grainy, vintage film overlay and 70s-inspired soundtrack perfectly in tune with the game’s tone. Retro movie advertisements for refreshments break up scenes, and death screens consists of film melting in a projector.</p>
<p>The name suggests fluidity, and Rubi certainly delivers. She is able to shoot in any direction while jumping, sliding or running on walls. These acrobatic moves can be strung together, and are necessary if you wish to survive because they slow down time and allow Rubi to shoot at two different enemies simultaneously. They also rack up points that can be spent to upgrade Rubi’s weapons and skills.</p>
<p><img class="alignleft size-medium wp-image-428" title="WET-rage-1" src="http://cornfedgamer.com/wp-content/uploads/2009/10/WET-rage-1-300x168.jpg" alt="WET-rage-1" width="300" height="168" />WET is an exciting, fun game. A car chase scene that has Rubi jumping from car to car on a freeway is as exhilarating as anything put out by Hollywood. A second scene that has Rubi freefalling amidst the debris of a plane while shooting at enemies and trying to get to a parachute is simply thrilling. Other action movie cliché’s, such as never needing to reload weapons, are intact as well.</p>
<p>For the first several hours it is nearly impossible to set the controller down. But at some point the signature action sequences become too chaotic and repetitive. Rubi’s moves are easy to master, but don’t offer much depth.</p>
<p>The developers must have noticed the repetitiveness and added “rage” scenes where Rubi goes beserk, the screen turns red and enemies appear as silhouettes. They break up the style a bit, but only aesthetically.</p>
<p>Occasional platforming sections that serve to demonstrate just how clunky and arbitrary the controls are, and break the game’s strived-for fluidity. Other recent third-person games&#8211;such as Prince of Persia and inFamous&#8211;do a better job of having a character fluidly moving about an environment.</p>
<p>WET is an exciting action title that doesn’t take itself to seriously. The slow motion, lead chucking action sequences against innumerable enemies are initially endearing, but the style and presentation are the showstoppers with this game.<img class="aligncenter size-full wp-image-429" title="WET-freefall1" src="http://cornfedgamer.com/wp-content/uploads/2009/10/WET-freefall1.jpg" alt="WET-freefall1" width="500" height="281" /></p>
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